Thursday, January 15, 2015

When Underground, do it like Tony Hawk (Day Fifteen)

Since I have been on the road most of the day, today's post on today's feature article is going to be short.

Tony Hawk's Underground "is a skateboarding-adventure video game published by Activision between 2003 and 2004 as part of the Tony Hawk's series. Neversoft developed the GameCube, PlayStation 2, and Xbox versions, while the Game Boy Advance adaptation was developed by Vicarious Visions and the mobile phone version by Jamdat."

More so,
Underground is built upon the skateboarding formula of previous Tony Hawk's games: the player explores levels and completes goals while performing tricks. The game features a new focus on customization; the player, instead of selecting a professional skater, creates a custom character. Underground adds the ability for players to dismount their boards and explore on foot. The plot follows the player character and his or her friend Eric Sparrow as the two become well-known professionals and grow apart.
The game was developed with a theme of individuality, which was manifested in the extensive customization options, the presence of a narrative, and the product's characterization as an adventure game. Real-world professional skateboarders contributed their experiences to the plot. Reviewers praised its wide appeal, soundtrack, customization, multiplayer, and plot. The graphics and the controls for driving vehicles and walking were less well received. Underground '​s PlayStation 2 version had sold 2.11 million copies in the United States by December 2007. A sequel, Tony Hawk's Underground 2, was released in 2004.
What was the response? 
Tony Hawk's Underground was released to critical acclaim: its scores ranged from 85.27% for the Xbox to 90.58% for the PlayStation 2 on GameRankings and from 85% to 90% on MetacriticGameZone's Michael Knutson stated that Underground is "one of the best skating games around" and that players of every skill level would enjoy it. Eurogamer's Tom Bramwell concurred: "as a 'pick-up-and-play' sort of game, THUG is endlessly rewarding once you get your head round the basics, and it's the best entry point for the series to date."

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